We know way more about user comfort than we did back in the '80s. It really pays to make a list of the games you want to be playing and designing ergonomically from there. (as a counterpoint to myself: they are GREAT fun when you've had a beer or two, though) I'm not sure if you've ever played on original cabs, but keep in mind those are already pretty cramped to fit around all together. Those are 2-button brawlers with pretty big screens. The 4-player setup comes from machines like the Simpsons and X-men beat-em-up games. The different players will stand in front of the machine at different angles, so there is real considerations to be made there. The straight line for buttons is far more traditional and nostalgic, but it is not as comfortable for extended play, nor as easy to reach as the more modern sega-style mapping (check slagcoin for the sega player 1/ player 2 designs). I advice against using the straight button mapping. There's two more things I'd like to note, though: REALLY consider before you over engineer like this. MAME and coin-op alike are welcome here! Welcome to /r/cade! When in doubt find someone experienced to help with technical problems. ![]() Any advice given assumes knowledge of safety procedures and a minimum level of technical competence.
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